Diablo IV’s Butcher has the same weakness since 1997: doors


Feared adversary of Diablo IV, the Butcher is responsible for millions of deaths each week. But, did you know he hated doors since 1997?

The Butcher is one of the most formidable adversaries of Diablo IV. Its modus operandi is as follows: a random appearance when one thinks one is quiet while clearing a dungeon, then an unleashing of hatred and power. He was already spreading terror in the beta and the situation has not changed with season 1: 8 days later, it was responsible for more than 3.5 million deaths. Don’t know how to beat him? Know that there is a technique, more than 20 years old, to bring it down without worry.

As the Icy Veins site points out in an article published on July 27, 2023, the Butcher remains particularly sensitive to an innocuous element of the decorations: the closed doors. Thanks to a loophole, which will depend on your luck as to where it appears, it can get stuck in one place and therefore become harmless. The funniest ? Your character may well do damage to him, despite the obstacle that separates you. From then on, it will no longer be your worst nightmare to Diablo IV.

As in the first Diablo, the Butcher of Diablo IV does not like doors

Fans of Blizzard Entertainment’s flagship saga will remember that the Butcher of Diablo — released in 1997 — already had this weakness. This nostalgic video proves it: we see the enemy, already infernal at the time, circling in front of a closed door while the hero shoots him without flinching. In short, in more than 25 years, the Butcher has still not learned to turn a handle. ” The Butcher appeared behind a closed door, and I feel no remorse for taking advantage of it. “says a lucky player on Reddit.

We recall that the Butcher of Diablo IV can be beaten by unscrupulous methods: from heights or thanks to various bugs (example: he can also get stuck in a treasure).

The Butcher in Diablo IV. // Source: YouTube screenshot

Historically, the Butcher has not always experienced this kind of problem. In its version found in Diablo III, he had his own area, which prevented him from encountering these inconveniences. It is the randomness of its appearance in Diablo IV which lead to unexpected situations, probably not intended by the developers. But, for now, Blizzard Entertainment has other priorities: update 1.1.1, supposed to reconcile the game with the fans.


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