DOFUS 2.63: All class balancing, redesigns, nerfs and ups


If the update 2.63 was just supposed to be a small patch at the start of the year for Dofus, it finally turned into a big wave of balancing and changes to 2/3 of the classes! We go around the world of the Modified Twelve.

DOFUS 2.63: All class balancing, redesigns, nerfs and ups

You can go directly to the article or section of the class by clicking on the icons below. Note that these are currently “beta 2.63” modifications and that until the release on classic servers, the lines are not final!

The beta having opened on March 9 and following the median duration of the test periods, you should still have time, before March 22, to shop around!

Ouginak 2.63

AmarokResistance bonus: 15 => 10%Nerve
GameDamage increase: 10 => 7%Nerve
Dofus 2.63 – Ouginak Changes

Osamodas 2.63

The Osamodas is quite balanced compared to its previous iterations. For this update, only one spell changes: Flight. Its range is reduced from 6 to 5 at maximum rank.

Rogue 2.63

The Water and Air Bombs now inherit the Rogue’s removal. Players focused on Hindrance, whether in PvM or PvP, will therefore be able to remove AP and MP more easily.

Pandawa 2.63

It is no longer possible to carry a target in the Carried or Carried state. So we can officially say goodbye to the chains of Pandawa.

Sacrier 2.63

attractionApplies the Perfusion stateUP
FluctuationAlways gives MP to the SacrierNeutral
Dofus 2.63 – Sacrier Modifications



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