After a bit of a rest in the 2.66 update, the Pandawa rework continues with a second and possibly final stage. Dofus 2.67 brings some adjustments to the class, rather towards (big) UP!
DOFUS 2.67: Continuation of the Pandawa redesign, nerfs and upgrades
For this patch, the balancing teams are proposing a large improvement to the Panda. Following the many nerfs to the redesign, it’s time to return to the class a little more gently. Its gameplay is therefore fluidized with better damage. It is not a question of adding new mechanics but of keeping what worked while oiling it.
If you don’t want to read everything, please note this summary of the changes:
- The Serenity state becomes the “Vertigo” state and is softer, with an intermediate effect
- Casting spells become 2 casts per turn compared to 1 previously
- Switch spells steal life in all situations
- Stretcher and Cascade reverse their effects
Karchamrak | Gain of 100 power per entity carried (cumulative 2) Also: 200 power while guarding a carried entity (stack of 1) Duration of effects: 2 turns | UP |
State => Vertigo | Addition of an intermediate state: – I: -25% final damage – II: – 50% final damage – III: Pacifist State | UP |
Drunkard’s Barrel | Healing while wearing it: 5 => 7% Heals allies again when thrown (Circle 2) | UP |
Tipsy Barrel | Applies damage when thrown at enemies (Circle 2) | UP |
Prohibition | No longer prevents entering Drunk state | UP |
Pandawa Hand | In addition to the existing effects If the Pandawa is attacked in melee: – Carries the entity – Inflicts damage in the best element. | UP |
Pandawa Fire Way on Dofus 2.67
Explosive Palm | The AP cost is reduced to 2 for the first throw The damage bonus increases: 10 => 12 | UP |
Pandju | Casts per turn: 1 => / | UP |
become pandikulation | Casts per turn: 1 => 2 | UP |
Absinthe | Spell steals life no matter the state | UP |
Land route
Ribota | Applies Drunk state | Neutral |
Hangover | Applies the Sober state | Neutral |
Stretcher | Exchanges its effects with Cascade Now pulls to thrown entity Casts per turn: 1 => 2 | Neutral |
Bistouille | Spell steals life no matter the state | UP |
Water Way
Alcoshu | Spell steals life no matter the state | UP |
brandy | Casts per turn: 1 => 2 | Neutral |
Cascade | Exchanges its effects with Stretcher Heals hovered entities Casts per turn: 1 => 2 | Neutral |
Air way
Numbness | Range: 8 non-modifiable => 7 modifiable | UP |
Schnapps | Range: 6 => 8 | UP |
liquor | Spell steals life no matter the state | UP |
Propulsion | Casts per turn: 1 => 2 | UP |