DOFUS – Rogue 2.64, class balancing, nerf and up


the Dodger will again undergo balancing with Dofus 2.64. With 3 modifications over the course of a year, the class has become a regular for modifications since its revamp. Maybe this time it will be the right one?

DOFUS – Rogue in 2.64, class balancing, nerf and up

In PvP, the Rogue has gone from total oblivion to overpowering. Whether through its boosts or its removal capacity, the class is terrible. However, it remains fun and close to perfect balance, with much better progression at low levels. For this balancing pass via update 2.64, it will be a question of re-viabilizing part of the Rogue kit while cutting back on spells that are currently too present in the meta.

Variant map for the Rogue in 2.64

Old variant map
dofus rogue spell variants 2.64 overhaul balancing
New variant map

Bulk changes

These are all the more localized changes to each spell in the Rogue Kit. You will have a lot of trouble finding your way around when you switch to Dofus 2.64, so read every line of this summary carefully!

  • Nerve : The spell is less powerful
  • Neutral : The fate remains more or less the same / The changes offset each other / The change is to be taken as a whole on the class
  • UP : The spell is more powerful

Way Fire

Pulsar
Recast
Becomes the variant of ShrapnelNeutral
Obliteration
(becomes Earth)
Change of element: Fire => Earth
The proc changed from Explobombs to Seismobombs
Neutral
shotBecomes the variant of MusketNeutral

Water Way

ShrapnelBecomes the variant of PulsarNeutral
ConcealmentBecomes the variant of FillingNeutral
BlunderbussBecomes the Boomerang Daggers variant
Max range: 4 => 3
Nerve
freeloadBecomes the variant of ArquebuseNeutral

See Air

GrapeshotBecomes the variant of BombardeNeutral

Land route

BombardBecomes the variant of GrapeshotNeutral
Filling
(Becomes Fire)
Change of element: Earth => FireNeutral
MusketBecomes the variant of GrenailleUP
ArquebusBecomes the variant of Resquille
Gives +1 => +2 Combo
UP

Utility spells

Kaboom and BombsEffects are now dissipable
Max cumulative withdrawal: 1
Nerve
Resilient BombsCost in AP: 3 => 2UP
DetonatorCasts per turn: 3 => 2Nerve
EtoupilleCasts per turn: 2 => 1Nerve
Cunning200% => 225% BP
Casts per turn: 2 => 1
Nerve
Walking BombBecomes Intacleable and Intacler
Restart interval: 3 => 2
UP
Sticky BombCost in AP: 3 => 2UP

Dofus 2.64, when is it coming?

Now ! Update 2.64 is now in beta and will be directly effective on game servers from June 28, 2022. In addition to Rogue balances, you will also be able to find many changes to temporal anomalies and legendary pets.




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