DOFUS Touch 1.55: All class balancing, nerfs and ups


The update 1.55 of Dofus Touch, in addition to legendary weapons, offers a new class balancing pass. Everything is in order, in test and already in beta before the patch arrives on the classic servers.

DOFUS Touch: All class balances in update 1.55

You can go directly to the article or section of the class by clicking on the icons below. Note that these are “beta 1.55” modifications for the moment (the test server is already available!) and that until the release on classic servers, the lines are not final! All these changes come from the official devblog.

Pandawa – Dofus Touch 1.55

KarchamIt is no longer possible to carry a Pandawa that carries an entityNerve

Sram – Dofus Touch 1.55

underhandednessRange: 5 => 6
Increased damage
CC Rate: 1/30 => 1/40
UP

Steamer

No changes to Foggernaut spells for this update. Instead, the class benefits from new characteristic thresholds! These correspond to a uniform version, with ignoring Wisdom and Vitality:

  • 1 for 1 up to 100;
  • 2 for 1 up to 200;
  • 3 for 1 up to 300;
  • 4 to 1 up to 400;
  • 5 to 1 over 400.

Rogue – Dofus Touch 1.54

BlunderbussRange: 3 => 4
AP cost: 5 => 4
CC rate: 1/50 => 1/35
Max cumulative erosion: None => 2
Adaptation of damage to AP cost
Erosion: 26 => 13%
UP
freeloadWithdrawal AP: 1 => 2
CC rate: 1/30 => 1/35
Throw diagonally: no => yes
Scope: 1 online => 1
Max accumulation: None => 1
Up



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