Dragon’s Dogma 2 creates huge controversy, players very angry


After 12 years of waiting, Dragon’s Dogma 2 follows a first opus which deserves to be known. A great RPG, but this decision could cost it dearly, in a bad way.

Two days after the press reviews for Dragon’s Dogma 2 were released, it’s the players’ turn to embark on the adventure. However, a very unpleasant surprise awaited them, and they did not hesitate to show their discontent, especially on Steam. And unfortunately we can understand them.

Dragon’s Dogma 2 hit to the heart by a terrible controversy

In an industry where open world games are starting to get boring, Dragon’s Dogma 2 came to offer a somewhat old-school adventure, but which paradoxically brings a lot of freshness. A great RPG that chooses not to hold players by the hand and let them freely write their own epic story. In any case, that’s what we, the testers, were treated to. While Capcom’s title is officially released, this freedom is tainted by a plethora of microtransactions.

Put online at the same time as the game, they allow players, for a few very real gold coins, to purchase various objects that can help in progression. From crystals to recruit Pawns to important items like fast travel points, or even the option to start a fresh new game, Dragon’s Dogma 2 is literally crammed with microtransactions. This decision was clearly not to the taste of the players. So, at the time of writing, we can see an “average” overall user rating on the game’s Steam page. More specifically, 40% of Steam users gave it a positive review. Among the other grievances raised, we find remonstrances regarding the presence of not one, but two DRMs: Denuvo and Enigma. Finally, the lack of optimization of the game caused problems on certain machines.

The final blow for a promising license?

Unfortunately, this is not the first time that Capcom has added a multitude of transactions to its games. However, it is a shame to see that the Japanese giant has done it again with Dragon’s Dogma 2. The first opus did not have the expected success, despite its very original proposition. This second opus was an opportunity to restore its image thanks to its very interesting approach to the open world.

Especially since these numerous microtransactions go against the very design of the game. What’s more, it is entirely possible to complete the adventure without resorting to them. For the sake of this gem that Capcom held in its hands, it would be best to clean the store of these compromising elements. However, it appears unlikely that this will happen. Hopefully this user bloodbath will not cost Dragon’s Dogma 2 too much, and that the other problems pointed out by the community will be quickly corrected. This unique RPG really deserves to be known for what it is, and not for the greed behind these perfectly dispensable microtransactions.



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