Epic Games opens a new studio in Poland with Plastic alumni (Bound, Datura…)

The empire ofEpic Games will continue to expand, and not just by buying studios of the caliber of Mediatonic Where Harmonix. It will thus open a new studio in Polandterritory he occupied for a time when he owned People Can Fly, by recovering a good part of the workforce of plastic. This name may not speak to you, but the team has already given birth to The Matador, Linger in Shadows, Datura and lately Boundin 2016, short games with strong aesthetic ambitions. Epic Games also plans to rely on the talents of the company to create “new autonomous experiences that will push the limits of graphics and game development”.

Here is what Hector Sanchez, head ofEpic Games Publishingand Michal Staniszewski, the former creative director of plastic now director of this new studio.

“Our team is incredibly proud to spearhead Epic’s growth in Poland,” said studio head Michal Staniszewski. “Poland is a growing hub for the top engineering talent we need to create amazing new gaming experiences for players around the world. »

“For more than twenty years, the Plastic team has been developing some of the most ambitious and promising projects in the demo scene,” said Hector Sanchez, head of Epic Games Publishing. “It’s an incredible group of talent who have created genre-defining experiences that are at the forefront of technological advancements, pushing hardware to its limits in a beautifully artistic way. We couldn’t be happier to have them on our team and support their growth at Epic. »

This announces good news for fans of original adventures, even if it will certainly take some time to see concrete results from this initiative.

Read also: Epic Games Publishing partners with 2 independent studios to develop ambitious projects

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