Final Fantasy XVI will finally have a day one patch, planned post-launch technical additions and an art TV spot aired

The wait will soon come to an end since it is this week that will be released Final Fantasy XVI on PS5, the launch of theAction RPG of Square-Enix being scheduled for Thursday, June 22. It is therefore the last straight line and the last details of its communication are therefore distilled on the Web. After a video promoting the immersion provided by the console of sonyIt is a Japanese live for the pre-launch which was broadcast this weekend in the presence of the main members of the development team, to be reviewed at the end of the article. It’s like a Letter from the Live Producer that they therefore provided an update, with an English translation of the visual elements shared.

In addition to the information already repeated many times, a point was made on the feedback following the broadcast of the demo, starting with lip sync not matching Japanese dialogues. Naoki Yoshida apologized for this, that would have required too much work since the catch performance faces is based on those of English-speaking actors and the result using an AI (as in FFVII Remake) was not convincing. He therefore encourages players to try playing in English with the subtitles in the language of their choice.

After launchyou can expect some “additions” aimed at improve the performance of frame rateTo adjust the motion blur (motion blur) as well as being able to deactivate it, at options to adjust camera speed and be able to disable automatic tracking, and to more options of mapping buttons. Nothing really necessary, but at least the team is listening. On the other hand, the absence of a mini-map is completely intended to encourage players to navigate by relying on the environment, in addition to the fact that the map of the zones that can be explored is accessible via the touchpad (not in the “internships” and the places of the demo). Also, and because it may not be clear enough in-game, once an enemy is locked with L1it is possible to change the target by pressing R3.

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The team is also investigating a very rare issue causing the demo to crash with the help of Sony Interactive Entertainment, advising in passing to think about dusting off the console, which actually can’t hurt it from time to time. Other advice provided, the use of HDR and to properly adjust the parameters of the monitor used to play if you find certain passages too dark, since there are obviously negative feedbacks concerning the second demo at Fort Northwind which takes place at night. And since this happened to us with our 4K TV, turn off the “dynamic tone mapping” that can be automatically activated, as this creates a filter that further darkens the screen…

Moreover, despite what had been said in recent months, there will finally be a pre-launch patch that can be downloadedfixing a bug appearing in very specific circumstances and which then prevents progress, another where the game could close again under specific conditions (in other words, you have to look for it for that to happen), optimizing performance in some locations and fixing minor text errors. Again, the team apologizes because they wanted us to download nothing more. The patch should weigh around 300 MBa derisory size, and will be available from June 20. fun facts, the game could have fit on two Blu-raysbut the team managed six months before the release to fit everything into one, lowering production costs in addition to ensuring that everything was optimized before reaching the status gold (which should have avoided an update day one ideally).

About the spoilersit will be allowed to stream from June 22 at midnight depending on our region and, unfortunately, public copies being already in nature, a message was posted on the networks to ask not to publish visuals or videos before the launch. But hey, respect being what it is on the Internet… be careful while browsing!

Final Fantasy XVI message 19 06 2023

Finally, a Japanese commercial aired, with animations in an art style reminiscent of Renaissance paintings and some scenes from the game. More illustrations of this type adorn public places in Shibuya, Osaka and Fukuoka. They have been shared on the official website and can be seen on the next page, but beware of light spoilers. You can also find the cover of the next issue of Famitsu dedicated to gaming. Shinjuku’s 3D screen has its own visual attraction!


An overview of the two boxes of thesound has otherwise been shown, enough to put a mini Soken in your player!

If you want to pre-order FFXVI, Amazon propose it from €71.99 and the Fnac from €68.99.

Read also: Final Fantasy XVI: Talgor plushes and Bring Arts figurines of the Emissaries and Ifrit revealed

thumbnail editorAlexandre SAMSON (Omega Law)
Responsible Corrector – Editor
Addicted to Assassin’s Creed and Destiny, great fan of RPGs and passionate about video game experiences in general. Reader of comics (DC) and various manga (One Piece!). Chemist by training and Whovian at heart.
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