Game news To avoid recreating the controversy of the previous opus, Kingdom Come: Deliverance 2 makes this decision which is already divisive


Game news To avoid recreating the controversy of the previous opus, Kingdom Come: Deliverance 2 makes this decision which is already divisive

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After having suffered some criticism regarding its work of historical fidelity on the first Kingdom Come: Deliverance, Warhorse Studio decided to broaden its horizons in order to offer a more inclusive story, but always with respect for History .

Greater ethnic diversity

To everyone’s surprise, Kingdom Come: Deliverance II has just been announced. With a release planned during the year, this new opus of Kingdom Come promises to further develop Henry’s story and take a new step in the realistic medieval RPG genre. Kingdom Come: Deliverance II must therefore allow the license to take a new step, but also rectify certain shortcomings that were criticized when the previous opus was released. Starting with the lack of ethnic diversity and the minor role of women.

With the first game, Warhorse Studio wanted to offer a realistic look at 15th century Bohemia, a vision supported by the studio’s desire to offer a narrative close to historical accuracy. But at the time, the studio was criticized for this same historical depiction while receiving numerous comments that explained that medieval Europe had more diversity than was often believed. When asked about this philosophy by IGN, the studio explained that the ambitions were similar, but that the scale of the game necessarily meant changes.

The story and narrative of KCD has changed – it’s darker, deeper and more cinematic, but also crueler with major decisions and twists that challenge the players’ conscience. Nonetheless, it retains its humor and down-to-earth approach. As said previously, Henry embarks on a journey from the countryside and local feuds to a much more cosmopolitan city besieged and occupied by the invading king. Naturally, in a place like this, people can expect a wide spectrum of ethnicities and different characters that Henry will meet on his journey. – Tobias Stolz-Zwilling for IGN.

History in the service of development

But if Warhorse Studio intends to represent more peoples, it is always according to historical logic as explained by studio representative Tobias Stolz-Zwilling. The great city of Kuttenberg must play a major role in Henry’s journey because it will allow him to meet “a strong group of friends who will help him on his journey“. And to best introduce these new faces, the studio decided to collaborate with historians and various specialists.

We try to depict a realistic, immersive and credible medieval world which is transcribed to the best of our knowledge. Naturally, to achieve this we not only have our own historians, but we also work closely with universities, historians, museums, re-enactors and a group of experts from different ethnicities and religions who we actively involve in the development as external advisors.

We therefore understand that the studio’s ambitions are even broader, but always in line with this desire for historical veracity. Warhorse relies on the expertise of its numerous collaborators to offer players a story faithful to the knowledge that covers medieval Europe and which, ultimately, challenges this idea that people did not interact with each other as much as they do today. today. To discover the rest of Henry’s adventures, see you later this year with the release of Kingdom Come: Deliverance II.




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