Halo Infinite offers a glimpse of Lone Wolves, its Season 2


This short teaser also offers a brief overview of the new maps on the menu (an arena called Catalyst and a BTB map called Breaker), and the design new armor, part of an update that also plans to integrate new game variants, limited-time events and new rewards for the battle pass.

Strongly criticized when the first pass was released, 343 Industries said it had learned the lesson for this new season: “The free Battle Pass will contain even more customization content than that of Season 1, which includes the Lone Wolves armor core from the early stages of the course. As for the Premium line, we have added credits as another level of reward, which will allow players to store up to 1,000 CR“, reads the blog post detailing some of the lessons learned from the first season. At this stage, however, there is no talk yet of being able to mix the different equipment according to the different armor cores, even if the team still leaves time to consider this eventuality.

Weekly challenges will continue to see improvements, while ultimate rewards will be rarer and therefore more valuable cosmetics. The consultation of the games in the Theater mode should also gain in stability, especially for those who watch several games in a row.

343 Industries finally says it is working on a more rewarding rewards system, to reward performance rather than attendance, but again, we will have to be patient: “Longer term, we’re fine with moving away from time-based XP boosts, especially with per-match XP gain coming in a future update. We will have more information to share on these two points at a later date.“In short, once again, patience will be required with Halo in multiplayer.



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