Hogwarts Legacy: performance, loading time, ray tracing, which version is doing the best?


Robin Lamorlette

February 07, 2023 at 4:45 p.m.

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Hogwarts Legacy

© Warner Bros. Games / Avalanche Software

One of the February’s Most Anticipated Video Games and even of the year finally approaching, and it’s time to take stock of the different versions.

Expected February 10 on PC, PS5 and Xbox Series X|S, but already available today with the Deluxe Edition, Hogwarts Legacy has been sifted through its various versions to see which one does best with the Sorting Hat.

Procedural Imagery of Witchcraft

While waiting for a video from the subject matter experts DigitalFoundrythe no less specialized YouTube channel ElAnalistaDeBits split an extremely detailed comparison between the different platforms on the ambitious and highly anticipated game from Avalanche Software.


The comparison naturally begins with performance and the sacrosanct number of frames per second. On consoles, Hogwarts Legacy thus offers 5 display modes (three for the Series S which has a lower density of non-player characters than other platforms) to favor which performance, which visual quality. The last mode thus offers graphics settings close to high/ultra on PC, up to 1800p at 30 fps, without ray tracing.

The frame rate can of course be unlocked on PS5 and Xbox Series X, at the expense of necessarily the resolution or the quality of the graphics. The PC is synonymous with extreme freedom on all these points… provided you have a well-connected configuration.

The pack (watches) that hurts

Speaking of ray tracing, as you can imagine, this feature is extremely greedy, for fairly meager contributions. Worse still, its activation decreases the display distance and the quality of the textures on PS5 and Xbox Series X (the Series S ignores this). On PC, the only sacrifice to take advantage of ultimately superfluous ray tracing is the severe loss of performance.

We also notice in the video a certain competition between the PS5 and Xbox Series X versions. On the first, the loading times are shorter, the fidelity of the shadows has a better resolution, and the ray tracing is doing better. On the second side, in addition to the ray tracing display mode, we notice a better frame rate per second on the other modes compared to the equivalent modes of the PS5.

The three versions, however, share a sad point in common: frequent problems of jerking, especially within the walls of the castle. It even happens that the character is blocked when crossing different rooms while waiting for the next one to load.

Globally, Hogwarts Legacy therefore presents an optimization that needs several adjustments to become ideal, regardless of the platform. We bet that an inevitable Patch Day One will be applied to the official release of the game set for February 10 as well as other patches beyond.

Source : ElAnalistaDeBits on YouTube



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