how the aesthetics of soccer video games inspire television

“I really thought it was a free kick from Messi on FIFA 23. » At this tweet many others will be added, Sunday, September 18, to comment on the images of a free kick from the Argentine striker at the very end of the meeting between Olympique Lyonnais and Paris-Saint-Germain gone viral.

The sequence shows the PSG player from behind, facing the goal, then flies over the lawn after the shot, where spectators are used to seeing these actions filmed from the side. Comparisons to the soccer video game franchise Fifaincluding the next episode, FIFA 23, will be available on console and PC on September 30, flourish and accumulate “likes” on social networks. Even if Lionel Messi did not score, everyone is amused by the idea that sports simulation, which strives to replicate reality, in turn influences real matches.

Director of the match for Prime Video, Frenchman Xavier Demuyter admits the rapprochement “It’s clear that it looks like Fifa, but at that time, I did not say to myself “we are going to do FIFA” ” ensures the World independent director. Why did he choose this unusual point of view?

“I wanted Messi’s eye, so you could see pretty much what he was seeing. On the other side, on had a crane which made it possible to show the point of view guard [dans le plan suivant]. That’s the important thing. Our role is just to show what is happening on the pitch without the viewer being embarrassed. »

Above is Messi's free-kick broadcast on Prime Video, below a free-kick in 'FIFA 23'.

Risk of collision with footballers

Filmed using a camera suspended above the field with cables, called a spidercam, and broadcast at real speed some time after the action to capture it as best as possible, the sequence surprises even the American publisher Electronic Arts (EA) . Fifa Although it simulates football as seen on television more than the practice of the sport itself, its creators have made realism a selling point from the first episode launched in 1993.

Read also: “EA Sports FC”: from the birth of “FIFA” to its name change, thirty years of evolution

“We are observers in the art of showing matches on television and we have therefore already seen [images de] spidercams or other similar equipment »relates to World Gilliard Lopes, game designer on FIFA 23 at EA Sports. “ But the exact angle and movement of the camera on this Messi free-kick is so eerily similar to Fifa that I can’t help but think he was at least a little inspired by our game”details the Brazilian.

Xavier Demuyter evokes a “indirect inspiration”: “I have children, and I watch them play Fifa with their friends. I listen to their comments on the shots, too, it’s interesting. » Fond of automobile simulations, he emphasizes that video games fit in with a lot of varied influences – including fiction films and documentaries.

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