LoL: K’Santé, spells and skills revealed – League of Legends


Riot Games duly announces its new toplaner after several teasers by providing us with details of its capabilities.

The set of K’Health makes him a completely traditional tank due to his considerable contribution of controls, especially in areas, as well as his ability to survive long confrontations, in particular thanks to his E. Finally, his ultimate can completely reverse a teamfight if it is used on the right enemy in addition to turning him into a fighter for a moment.

Despite this new, more DPS-focused form, the character’s damage doesn’t seem to be high, which definitely puts it in the tank category.

K’Santé’s spells and skills

Fearless Instinct (Passive)

When K’Santé damages enemies with skills, it marks them for a short time. Attacking a marked enemy consumes the mark, dealing bonus physical damage based on max HP.

Big game form : Attacking a marked enemy inflicts physical damage, as well as additional true damage based on max HP.

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ntofo shots (A)

Cost : ?

K’Santé lands a powerful blow with his weapon, inflicting physical damage and slowing the target hit for a short time. If an enemy is hit, K’Santé gains a temporary charge. If it has 2 charges, K’Santé creates a shockwave that attracts enemies instead.

Big game form : This skill no longer causes a slow, but its cooldown is reduced.

Icons_K_health_Z

For Nazimah! (Z)

Cost : ?

Start of charging : K’Santé raises his weapons in a defensive stance and becomes unstoppable for a short time, reducing damage taken. On release: K’Santé dashes forward, dealing physical damage based on max HP, knocking back enemies he passes through, and stunning them for a moment based on the duration of the charge.

Big game form : This skill’s cooldown is reset, the reduction in damage taken is greater, and K’Santé deals additional physical damage based on the charge time. Charge and dash speeds are doubled.

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Footwork (E)

Cost : ?

K’Santé rushes forward and gets a shield for a short time. If it passes through an ally, the latter also gets a shield and the distance traveled is increased considerably. Other spells can be cast during this skill.

Big game form : Dash speed is increased. The target distance is increased and K’Santé can pass through walls.

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Big Game (R)

Cost : ?

K’Santé shatters his tonfa, dealing physical damage and knocking back an enemy champion. Enemies knocked back against a wall take increased physical damage, are knocked across the wall, and are stunned for a short time. K’Santé then pursues his enemy and takes out the Great Game for a long duration.

Big game form : K’Santé loses a percentage of his max HP, bonus armor and bonus magic resist. K’Santé sees his attack damage increased, gains omnivampirism and transforms his skills.

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