Minecraft welcomes Pre Release 2 and 3


For several days now, if not for several weeks, we have been lucky enough to be able to get some glimpses of the next major Minecraft update through the various Snapshots and Pre-Releases.

Version 1.19, the Wild Update will introduce many new features, including the wardenthe guardian of the caves, the Deep Dark biomea new swamp variant with mangrove swampsthe establishment of frogs and tadpolesthe Allay (which will prove to be a formidable ally), but also modifications and improvements to certain elements such as the cat, or the addition of new commands such as the possibility of generating a certain type of terrain.

This week, it’s not one but two Pre Releases that the game of Mojang Studios welcomed. Unlike Snapshots, Pre Releases mainly allow you to correct or modify certain things. Here are the details of these.

Minecraft Pre Release 2 Patch Note Version 1.19

A recent change has allowed more types of monsters to spawn inside Nether portals, causing them to instantly change dimension after spawning. We won’t be making any further changes to this until 1.19 is released, but our intention is to prevent most mobs from spawning in Nether portals and ensure that those who do don’t not immediately pass through the portal. Expect to see these changes in an upcoming release.

Pre Release 2 Changes

  • If the Warden is stuck in liquid, it furiously disintegrates instead of burrowing.
  • Reverted to using the generic equip sound when equipping blocks in the head slot.

Bug fixes

  • [MC-186148] – “death.attack.witherSkull.item” displays the raw translation string (untranslated)
  • [MC-186851] – “death.attack.sting.item” displays the raw translation string (untranslated)
  • [MC-207268] – The sculk sensors do not detect the removal of bark from logs, the tilling of dirt, or the creation of a dirt path.
  • [MC-208759] – The sculk sensor “block placed” does not trigger when villagers place crops.
  • [MC-208760] – The sculk sensor “block placed” does not trigger when snow golems place layers of snow.
  • [MC-208761] – The sculk sensor “block destroyed” does not trigger when blocks are destroyed by pistons.
  • [MC-209701] – Sculk sensors are not activated when placing food on a campfire.
  • [MC-209900] – Sculk sensors are not activated when inserting or retrieving music discs from jukeboxes.
  • [MC-210330] – Sculk sensors are not activated when casting eyes of ender.
  • [MC-210489] – Sculk sensors are not activated when sharp speleothems fill partially filled cauldrons.
  • [MC-210496] – Sculk sensors are not activated when harvesting sweet berries.
  • [MC-210801] – Wool incorrectly obscures the vibration of frames being placed
  • [MC-212430] – Sculk sensors are not activated in case of rain or snow partially filling the cauldrons.
  • [MC-213387] – Sculk sensors do not detect endermen/shulkers that teleport from place to place.
  • [MC-220086] – Sculk sensors do not detect when an ax is used to scrape wax/oxidation from a copper block.
  • [MC-220087] – Sculk sensors do not detect the use of honeycomb to wax copper.
  • [MC-249696] – In some empty worlds, the player does not appear on the stone platform.
  • [MC-250259] – Warden AI not working properly when riding entities.
  • [MC-250941] – Goat horns do not shatter on copper ore
  • [MC-250956] – Baby horned goats shed their horns when fed.
  • [MC-251314] – Ancient Worlds Charged Goats lose their horns
  • [MC-251336] – Fog flashes of darkness at high duration values
  • [MC-251412] – Warden inflicting the darkness effect on players on the same team.
  • [MC-251500] – Wardens ignore PersistenceRequired and dig.
  • [MC-251601] – Incorrect rendering of darkness when reloading the game
  • [MC-251639] – Particles emerging from the Warden do not match the block on which they emerge during the entire path.
  • [MC-251646] – “death.attack.sonic_boom.item” shows the raw translation string (untranslated)
  • [MC-251670] – The villagers do not always fill their stock.
  • [MC-251675] – Mine shafts in Mesa are no longer generated with the /place command outside of badlands, although the structure was successfully generated.
  • [MC-251736] – The reflected ghast fireball cannot hit the ghost.
  • [MC-251824] – Wardens don’t get pissed off being hit by no-damage projectiles.
  • [MC-251854] – “Propagation” progress can be granted by killing a creature that does not give experience.
  • [MC-251859] – Equipment sound plays whenever durability of armor or elytron changes while equipped.
  • [MC-251860] – The minecraft:item.armor.equip_generic sound is produced when giving items to allays.
  • [MC-251862] – Click + shift on the item destruction button in the creative inventory creates a vibration when there is nothing in your equipment slots.
  • [MC-251864] – minecraft:item.armor.equip_generic sound is played when filling water buckets with fish, axolotls or tadpoles.
  • [MC-251871] – The minecraft:item.armor.equip_generic sound is played and can only be heard by other players when passing an item from hand to hand.
  • [MC-251876] – Villagers play armor equip sound when previewing armor.
  • [MC-251889] – io.netty.handler.codec.EncoderException when evaluating too many entity selectors in chat preview
  • [MC-251890] – run_command click events send value as command instead of chat message
  • [MC-251915] – Milking cows, mooshrooms and goats plays armor gear sound
  • [MC-251916] – Eating food that flips empty containers plays armor equip sound
  • [MC-251919] – Equipping a player head, skull, or carved pumpkin shows the generic subtitle “Gear equips”.
  • [MC-251920] – Removing a plant from a pot plays armor gear sound and subtitle
  • [MC-251921] – Equipping horse armor on a horse produces the “Gear equips” sound.
  • [MC-251922] – “Gear equips” sound is played when equipping or removing a saddle from a horse wearing horse armor.
  • [MC-251924] – Armor equip sounds and subtitles are played when foxes pick up an item.
  • [MC-251925] – Armor equip sounds and subtitles are played when dolphins throw items
  • [MC-251927] – Armor equip sounds and subtitles are played when “CanPickUpLoot” mobs pick up items
  • [MC-251928] – Armor equip sounds are produced when filling a single bottle of honey
  • [MC-251929] – Armor equip sounds are played when filling a water bottle from a water source.

Minecraft Pre Release 3 Patch Note Version 1.19

Now is the time for Minecraft 1.19 Preview 3, which will be our last preview for this week. In this pre-release, we changed the sonic boom attack and fixed more bugs.

Pre Release 3 Changes

  • The Warden’s sonic attack now bypasses damage reduction by armor enchantments such as Protection.

Bug fixes

  • [MC-209932] – Sculk sensors only detect the breakage of the last turtle egg when stepped on.
  • [MC-210277] – Sculk sensors are not activated when hens lay eggs.
  • [MC-210278] – Sculk sensors are not activated when bees enter or leave their hive or nest.
  • [MC-214622] – Sculk sensors do not detect light sensor mode switching.
  • [MC-249094] – Unexpected elimination of the inner faces of the sculk howler.
  • [MC-249097] – The sides and bottom of the howler sculk not eliminated by the solid blocks
  • [MC-249230] – Frogs prefer to eat entities rather than panic when they take damage.
  • [MC-250162] – Placing a map in a frame will break any intersection between arrays and frames containing a map.
  • [MC-250238] – Frogs attempt to move towards entities beyond their reach, causing them to constantly spin and flinch.
  • [MC-250983] – Allays can get stuck inside unfilled blocks.
  • [MC-251220] – Block lighting on extended parts is much darker in 22w17a than in 1.18.2.
  • [MC-251420] – Demo mode: The destination of the “Buy now” link is incorrect.
  • [MC-251858] – Subtitles are higher than in previous versions
  • [MC-251872] – Game output and server console logged with warnings about chat packets with invalid signatures when using entity selectors in commands.
  • [MC-251878] – Sculk sensors that hear dropped objects on the ground do not alert screamers, even if a player knocks them down.
  • [MC-251968] – The execution of the commands relating to “/execute” in the chat display the error message “Received chat packet without valid signature”
  • [MC-252071] – The Warden always detects after death if the signal travels before death.
  • [MC-252078] – Allays no longer flee or panic when taking damage.

Good news for Minecraft players! The pre release of version 1.19 of the Mojang Studios title has been available since May 18. This allows you to have a real glimpse of what awaits us in the Wild Update.





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