Momodora Moonlit Farewell, another Metroidvania for PLAYISM


Set five years after the events of Momodora III, the game will again offer to follow the route of Momo Reinol, the high priestess of the village of Koho, in charge of accomplishing a divine mission to save her people from a catalcysm linked to the invasion of a horde of demons. She hopes that by flushing out the culprit, a malevolent bell ringer, she can not only save the village from plunder, but also save the sacred Lun tree, the source of life for all its inhabitants.

As for the other games in the series, Playism insists on the rhythm of the action, the possibilities of combos and dodges, the fights of boss, but also the “Sigil” system that allows you to customize play styles. Several freely adjustable difficulty levels are provided to experience the adventure at your own pace, depending on your mood. Finally, if the game acts as a conclusion to the adventures of Momo, rdein, the creator of the series, ensures that it will be possible to embark on it without having done the previous episodes beforehand. “The series has always been about action and minimal stories. So please don’t worry too much about “making up for lost time”!“. Marcel Proust would have already wishlisted the game.



Source link -114