Mute Agent Guide to Rainbow Six Siege: Weapons, Role


Find out how to play Agent Mute on Rainbow Six Siege. This guide features the best weapons, attachments, and gadgets to maximize the potential of one of the most versatile Agents in the game.

Mute isn’t the flashiest agent available in Rainbow Six Siege, far from it. Despite this, it can play a fundamental role in the strategy of defenders, especially when in the hands of an experienced player.

Characteristics
HealthSpeed
Mute Rainbow Six Siege
Ubisoft

Mute is the best agent to counter information gathering (Anti-Intel).

Summary


How to play Mute

Role: Anchor, Roamer or Universal

Universal agents can be described as jack-of-all-trades, as they are able to fulfill both roles: Roamer or Anchor, without excelling in one or the other. As a Universal agent, you will have greater adaptability than others. This will allow you to quickly switch roles mid-run if the situation calls for it.

Roaming consists of leaving the site of the objective to disrupt and circumvent the attackers. The Anchor, on the other hand, tends to stay on the objective or in a place where it can be seen and protected.

Mute is a 2 speed, 2 health agent with a passive gadget and flexible gear options. Therefore, it can be played as Anchor or Roamer interchangeably.


Difficulty

Easy

Mechanically, Mute is very simple to tackle, and that’s through its ability that only needs to be placed on the ground to work. However, placing it optimally requires a good knowledge of the cards. He’s usually not the flashiest agent available on the defensive end. However, when played correctly, Mute proves extremely useful.

  • Mute requires knowledge of important cards
  • Requires some experience to predict enemy strategies
  • Using the SMG-11 requires solid aim

Which equipment to choose for Mute

Which main weapon to choose

Mute has access to two primary weapons, the M590A1 and the MP5K. Since he is particularly versatile in terms of weapon choices, it will not be as obvious as for other agents to determine his ideal arsenal.

M590A1
ViewfindercannonHandleunder the barrel
SLRXXX

The possibility of reshaping the map pushes us despite everything to prefer the use of the M590A1. You almost always want to create lines of sight between objectives. Especially when it comes to Mute. Moreover, the M590A1 is one of the most reliable shotguns when it comes to killing enemies at close range.

the M590A1 will be accompanied here by a viewfinder SLR and despite the proven usefulness of reducing the dispersion of bullets via a laser, we prioritize the possibility of reshaping the map which leads us to ignore it in order to save bullets.

Which secondary weapon to choose

Mute offers in terms of secondary weapon the SMG-11 and the P226 MK25.

the SMG-11 is clearly the best weapon, but its very high recoil will cause many players to choose the P226 MK25. Here, given our choice of the shotgun we will go on the SMG accompanied by a Flash hider and a vertical handle in order to counterbalance the recoil of the weapon as much as possible.

SMG-11
ViewfindercannonHandleunder the barrel
SLRFlash HiderVertical handleX

The build we offer offers a lot of flexibility. However, this choice depends on a solid mastery of the recoil of the SMG-11.

For those who feel unable to control the SMG, we suggest using the main weapon MP5K with a Compensator, a Vertical Handle and a Viewfinder x1. For the secondary weapon, the pistol P226 MK25 accompanied by a muzzle brake will do.

Which gadget to choose

Mute has access to two universal gadgets: the nitro and the Armored Camera.
Choosing the right gadget will depend on your playstyle. However, the Armored Camera will also require a well-defined plan to be useful which pushes us to choose the nitro.

nitro
Nitro Rainbow Six Siege

Single ability

Signal Jammers are the unique Mute ability in Rainbow Six Siege.

Signal jammers
RB6 mute signal jammers

Mute has four signal jammers that prevent the use of detonating gadgets like explosives or drones.

  • Signal jammers have an effective range of 2.25 meters
  • They can be placed on flat horizontal surfaces like floors, boxes or tables
  • Their effect will be constant until destroyed or recovered by Mute
  • Mute can see the jammer’s area of ​​effect before placing it
  • Does not affect allies

Signal jammers are one of the most versatile defensive abilities in Rainbow Six Siege. Mute can prevent a large majority of enemy abilities or gadgets from working.

The best way to use them is difficult to describe since the number of their applications is almost infinite. However, using them to prevent adversaries from gaining information is a good way to ensure that jammers are effective in the majority of cases.

Indeed Mute is the best defensive agent in the game when it comes to fulfilling the role of Anti-Intel. Anti-Intel means preventing attackers from collecting information. The information is mainly obtained by the drones, which become unusable when in range of the jammers.

Additionally, Mute can slow opponents’ progress by preventing them from breaching areas with explosives where his jammers are active.


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