On Clash Royale, can a simple skeleton shoot down a Mega-Knight in midair?


Under its simplistic looks, Clash Royale has a very powerful physics engine for a mobile game. Supercell has gone all out to avoid anomalies and glitches that can cost games. But there are still times when a quirk happens during a match, and that’s the case in the clip below, where the redditor JakoBoy2 saw one of his skeletons perform a real feat. We can indeed see Larry giving the fatal blow to a flying Mega-knight (if you didn’t know, all Skeleton Army Skeletons officially have names: Larry, Harry, Gerry, Terry, Mary, Barry, Cherry, Karrie, Faerie, Scary, Sherry, Gary, McClary, Huckleberry, and Ledoot).

Several factors make this move particularly tasty. First of all, you should know that the jump of the Mega-knight makes it in principle untargetable, except for projectiles that are already “on the way”. The MKs in full flight do not suffer the damage and the repulsion of a Log, for example.

Furthermore, Skeleton’s attack range is one of the shortest in the game. Unlike the prince or the PEKKA for example, the skeleton has a very short arm reach and must really be at the foot of the targeted unit in order to be able to attack it.

Finally, note that it is not the arrow of the tower, but the sword stroke of the skeleton that completes the MK! You are not dreaming: in this duel reminiscent of that of David against Goliath, it is indeed the smaller of the two who wins (and even though the MK constitutes the counter absolute to the Skeleton Army).

A redditor keen on mathematics had fun calculating the number of different decks that it was possible to compose on Clash Royale. And the result obtained makes you dizzy.





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