Since its very first overhaul in 2016, Osamodas has been a class that regularly benefits from balancing. If its last big point dates from 2021, it seems that with the latest updates, including 2.70, the Dofus team is catching up.
Dofus 2.70: And Osamodas becomes (even) a better class
In addition to replacing variants of the elemental paths, this update offers a large adjustment to Osamodas damage. This concerns both spells (Critical Hit Rate) and invocations. There are a few new features, but especially note a nerf to summon damage. Balancing is also present on utilities, with the notable nerf to Relay, no longer giving allies AP.
Master of summons and symbiosis with the creatures of the World of Twelve, the Osamodas is undergoing adjustments to reduce the power of certain spells while introducing new gameplay tools.
Ankama
The class mainly underwent its changes during beta leading to a brand new Osamodas and a rework of the basic balancing. The objectives remain the same, however with a step backwards on the Invocation nerfs or impacting the PvM too heavily. Overall, we have an improvement in the variant map (again) and something to strengthen the elemental paths.
Changes to Osamodas and its summons
All pathways are undergoing changes. If the damage values are decreasing, we will appreciate the new casting conditions (Bouftou for example) or a standardization of power between each summon rank (Albinos mainly).
Invocations | Balancing Life Points as you progress The Informo becomes Intaclable and Intaclable | UP |
Melanistic Toad | Damage decrease Far Projection : – Minimum range: 5 => 1 – Uses per turn: 2 => 3 – Limitation per turn per target: 1 => 2 – Obtained from level 1 | Nerve |
Albino | Crapoison : Maximum range: 3 => 5 Initiator : – No longer has an initial raise – Cumulative: 1 => 2 – Interval: 3 => 2 – Maximum range: 3 => 5 | UP |
Verdant | Dirty : Decreased damage Salivary Warhead : Increased damage Croaking : – Zone: Cross of 2 => Cross of 3 – Draws 1 => 2 squares – Increased damage | Nerve |
Melanic Gobball | Bite : – Becomes throwable diagonally Wooly Rush : – Attracts towards the target and causes damage – Range 1-6, 2 times per turn, 1 per target Protective Fleece : – Increases the caster’s melee resistances – 10% resistance (2 rounds), interval: 2 | UP |
Albino | No longer applies the Bitten state Bite : – Becomes throwable diagonally – Removal of 2 MP (1 turn) Woolly Attraction : – Pulls 4 squares and causes damage – Range 1-5, 2 times per turn, 1 per target Sputum : – Removes MP Evasion in area and reduces damage taken from Gobball – Penalty: 25 MP Dodge (2 turns) – 10% damage reduction (2 turns) – Retry interval: 2 | UP |
Dark blond | Grazing : – Throws per turn 1 => 2 – Increased damage – No longer affects allies – Becomes throwable diagonally – Zone: None => Square of 1 Focus Woolly : – Penalty to distance damage (35%) => Penalty to final damage (20%) – Removal of the resistance penalty | UP |
Melanin Tofu | Beco : – Decreased damage – Adaptation of the tackling penalty Aeropic : – Decreased damage |
Nerve |
Albino | Beco : – Throws per target: 1 => unlimited – Damage drop Gambette : – Increased damage – Throws per turn: 1 => 2 – Per target: 1 | Neutral |
Golden | Beco : Decreased damage | Neutral |
Melanic Whelp | Dragofire : Decreased damage Diagofeu – Throws per target 2 => 1 Brazier : – Increased damage – No longer affects allies |
Nerve |
Albino | Dragonic Reversal : – No longer increases healing with an enemy – Throws per target 2 => 1 – Range: 4 => 6 Catching Fire : No longer has an initial restart |
Nerve |
Red | Dragofire : Decrease in care Dragonic Mark : – No longer dissipable – Healing: 25 => 20% – Increase in care |
Nerve |
Changes to utilities
Transformations | Cumulative: 2 => 1 |
Nerve |
Fusion Dragon | Healing received x120% => 20% final healing caused | UP |
Relay | No longer gives AP to the ally Gives 2 AP to the summon for 2 turns if the exchange is possible |
Nerve |
Natural Preserve (recast) | Depending on the last charge, applies to all summons: – Tofu: Gives 2 MP (1 turn) – Gobball: 200% (1 round) – Dragon: 25% care PDVs – Toad: 200 Power (1 turn) | UP |
Whip | Range: 8 => 6 |
Nerve |
Whip | AP cost: 2 => 1 Range: 6 => 4 | UP |
Reminder | Restores 1 to 3 AP and 1 to 3 summon charge Line of sight: yes => no AP cost: 1 => 2 | UP |
Motivating Shot | Also increases final healing Final damage: 65% => 50% | Neutral |
Favoritism | Damage reduction: 80 => 75% Also gives final care | UP |
Natural Resistance | Applies the Invulnerable state to a summon and increases its Vitality On an ally, the Vitality bonus is reduced Duration: 2 turns (1 turn Invulnerable) | UP |
Protective Balm | 125% of shield level (1 turn) for an ally On summon: 250% | UP |
Animal Blessing | Gives 3 charges: – No charge: Depending on the last one used – With 1 to 3: Depending on the current type Initial raise: 0 => 1 | UP |
Bestial Balance | No charge: Depending on the last one used | UP |
Osamodas Elemental Paths with Dofus 2.70
The tables below offer colors on the names of the spells in order to better illustrate the crossing of elements on the variants. Orange corresponds to the Earth element, Blue to Water, Red to Fire and Green to Air.
Fire Path
Dragonic | Zone: Cone of one square => two squares Heals allies Range: 3 modifiable => 8 fixed Line of sight: no => yes Throws per turn: 3 => 2 Decreased healing and damage CC: 5 => 15% |
Neutral |
Reptincelles | Range: 7 fixed => 5 modifiable CC: 5 => 15% | UP |
Transverse Scale | Maximum range: 6 => 3 |
Nerve |
Dragon Heart | Becomes the variant of Feather duster Care before damage Reduced damage and healing |
Nerve |
Dragon’s Breath | CC: 15 => 20% Always push the Osamodas back 2 squares Range: 6 => 7 | UP |
Burning Raven | CC: 5 => 10% Heals allies | UP |
Transverse Scale | Decreased healing and damage Range: 1-3 => 0-4 Launch online: no => yes CC: 5 => 25% |
UP |
Earth Way
Crackler Strike | Draws 2 towards the center of the area CC: 15 => 25% | UP |
Fossil | Applies a penalty of 150 Power (1 turn) No longer removes MP Zone: None => Square of 1 Damage decrease Range: 1-6 => 0-4 Throws per turn: 3 => 2 No longer affects allies CC: 25 => 15% | UP |
Sedimentation | Removes up to 3 MP No longer withdraws Power Range: 3 => 5 CC: 15 => 20% | UP |
Woolly Drumstick | No longer has a double throw Damage decrease Leak penalty: 40 => 30 CC: 5 => 10% | UP |
Puffy Fleece | Increased damage CC: 15 => 25% | UP |
Constriction | Becomes the variant of Dragon’s Breath Draws 2 squares Damage decrease Launch online: yes => no CC: 10 => 15% | UP |
Water Way
Whirlwind | Teleports symmetrically around the Summon Damage decrease CC: 5 => 15% | UP |
Geyser | Increases summon damage by 110% (1 turn) Damage decrease | UP |
Aquaculture | Grants an additional Spitcharge with a Toad Bounces off any entity Grants 150 Power (1 turn) to allies CC: None => 25% Damage decrease Becomes the variant of Geyser | UP |
Aquatic Wave | Bring 3 squares closer | Neutral |
Batra | Increased damage CC: None => 20% |
UP |
Air Way
Plumbing (recast) | Range: 6 => 5 Line of sight: no => yes Regrowth of 2 squares in area according to the invocation: – Melanic: Cross of 1 – Albino: Square of 1 – Golden: Circle of 2 CC: None => 15% | Neutral |
Repellent Fang | Damage decrease CC: 5 => 10% Throws per target: 1 => 2 Becomes the variant ofFlight | Neutral |
Canine | Range: 6 => 7 Penalty: 30 => 40 Tackle Becomes the variant of Gambade |
Neutral |
Gambade | Becomes the variant of Canine CC: 15 => 10% | UP |
Flight | Becomes the variant of Repellent Fang Range: 5 => 3 CC: 10 => 25% |
Neutral |
Feather duster | Damage decrease CC: 5 => 20% |
Nerve |