Patch Day One Elden Ring: First info on its content and weight


Elden Ring has officially gone gold for a little while, and while some players who managed to get their hands on disc versions of the game are probably still playing, a first patch seems to be in the works for release on February 25th. on PC, Xbox One, Xbox Series, PS4 and PS5.

Elden Ring release patch

The famous Day One Patch is an almost obligatory step these days, given the complexity of games, and a title as vast as Elden Ring must include a lot of bugs, but also balancing problems at the level of weapons and spells for example.

PlayStation Game Size, whose specialty is to dataminer the various files that pass through the Playstation servers in order to obtain their size (as its name suggests) as well as various information has published the very brief patch update notes day one of Elden Ring.

Elden Ring 1.01: Patch Notes

If you’ve followed the studio’s previous games, you must be used to their patch notes being as brief and vague as possible, to the point of being comical. Maybe it’s their way of avoiding spoiling players, especially before the game is released. It’s also possible that their developers really hate having to write patch notes. Here is a translation of the list of changes, just in case:

  • Added some features
  • Improved game balance
  • Improved game performance and operation
  • Fixed some bugs

Elden Ring still seems to be a bit of a work in progress, at least for the PC version, since the different configuration levels to play on Steam have still not been officially revealed. Nvidia drivers, on the other hand, arrived recently.





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