PlatinumGames Explains Bayonetta 3 Character Creation


Stylish in both its combos and its staging, the Bayonetta series is also at the forefront of the class when it comes to offering characters with an extra soul. In particular in the recent Bayonetta 3, on which the talented artist Mari Shimazaki returns, at the head of a long career, involving Okami, Soul Calibur V or Tekken 7.

Through a substantial blog post, the chara designer offers an overview of the creation of the characters of Jeanne, Lucas, or even Rodin and Enzo. Shimazaki talks about his approach to visual research as well as the changes made since Bayonetta 2. All accompanied by numerous illustrations.

A great way to get to grips with the process of defining a character’s main characteristics and what that means in terms of design. A video is also available, making the whole thing even more accessible, even if you will need to master a minimum of English.

Also read | Our test of Bayonetta 3



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