RoboCop: Rogue City achieves Nacon’s best historical launch


It’s because he deserves it, his success, the RoboCop: Rogue City. Despite small technical problems having spoiled our appreciation, this new adaptation of Verhoeven’s sacred monster is quite enjoyable, between a simulator of shots in the testicles and a biting satire of the United States. A legitimate episode in the film canon which therefore garnered 435,000 players in two weeks and 2.7 million active gaming sessions, whatever that means. We will leave it to Nacon analysts to create beautiful graphs.

Police quota

Abscure figures aside, this makes RoboCop: Rogue City Nacon’s best historical launch. However, the bet was not won in advance: the Teyon studio, assigned to production, made itself known with the filthy Rambo: The Video Game in 2013. Proof that we must rely on small craftsmen despite the defaults. “RoboCop: Rogue City exceeded our expectations, and accomplished a real feat for Nacon“, commented CEO Alain Falc. “We are proud to have collaborated with Teyon on this game created by and for RoboCop fans. We also thank MGM for their trust throughout this collaboration, as well as all the players who made this new release a success.

The Nacon team really needed a little pick-me-up after Gollum’s colossal failure at the start of the year. Next big release: the AA Gangs of Sherwood, which revisits the legend of Robin Hood through the prism of cooperation and sauce character action Devil May Cry style. Lots of terms that had never been used until now. But after all, why not ?

  • Also read | Our test of RoboCop: Rogue City



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