The Sadida becomes a regular with modifications for each update. With Dofus 2.70, the class sees its gameplay once again relaxed and streamlined. And these changes are not even too much.
Dofus 2.70: Balancing Sadida
The patch offers another round of Sadida modifications, as if a new GD who recently arrived was playing this class… More seriously, she needed it, despite some developments not passing the beta. For example, Multiple Brambles should no longer steal MP anytime soon due to the numerous abuses it generated.
We decided to revisit the Sadida following previous changes that made gameplay less flexible. With this in mind, we have made adjustments to soften certain Sadida spells and strengthen the identity of each elemental path.
Ankama
Changes to utility spells
Dolls | Balancing summon resistances (always the same idea, different distribution) Vitality adapts to the basic POV of Sadida Cost of traditional dolls: 4 => 3 AP Removing global dunning intervals |
UP |
Overpowered | Retry interval: 6 => 5 | UP |
Overpowered (Transmuted) | Retry interval: 5 => 4 | UP |
Inflatable | Can give yourself MP | UP |
Repotting | Removing global dunning intervals Improved progression at low levels |
UP |
Poisoned Wind | Always resummons a Leafy tree Removing global dunning intervals |
UP |
Tree of Life | The spell only affects Deciduous Trees The effects are no longer dispellable As long as the Tree of Life is present, all other Trees share the damage among themselves | Neutral |
Changes to Elemental Paths
Multiple Brambles | Remove 1 MP Draws to the center of the area on a Tree | UP |
Tremor | Fire => Earth No longer attracts Remove 2 MP (1 turn) Increased damage Throws per turn: 1 No more revival between Sadidas |
UP |
Paralyzing Poison | Increased damage |
UP |
Harassing Brambles | Earth => Fire |
Neutral |
Poupesque Sacrifice | 12% of max HP in healing => 100% of damage caused in healing On a Doll, reimburses half the AP The care also applies around the Doll | Neutral |
Contamination | Ancient Proximity Poison Becomes Air Places end-of-turn poison AP cost: 3 => 2 |
UP |
Jerk | No longer gives MP Attracts to trees Damage decrease No longer has a global relaunch |
Neutral |
Changes may evolve during the beta. This article will list the different developments of Sadida, if a patch appears on the test servers.