TEST Overwatch 2: Invasion, the PvE mode that players are already abandoning

When announcingOverwatch 2 to the BlizzCon 2019there hype was at its peak. The developers finally promised something new for the mode pvp competitive, but above all a campaign PvE cooperative with varied missions and great replayability thanks to several features, including skills of Hero to unlock. Finally, the mode PvE has been completely revised, and Blizzard launched earlier this month Invasion. And players are already snubbing him.

These are luxury Archives missions, with a nice coating, but in the end, there is nothing transcendent.

To enjoy content Invasionit is necessary to proceed to the checkout, Overwatch 2 being free-to-play. THE Invasion Bundle is sold for €14.99 and gives access to the three missions, theHeroine Sojournto its legendary model vigilante and 1000 pieces Overwatchenough to buy a battle pass. For coins, it’s already almost worth it/cost (1,000 coins OW cost €9.99) if the Battlepass interests you, but it is still worth seeing what this mode Invasion has in the belly.

Overwatch 2: Invasion comes down to three missions playable up to four players, in cooperation against the omnic robots. Missions that take us to Rio de Janeiro, Toronto and then Gothenburg, with the aim of expanding the ranks ofOverwatch faced with the new threat of Sector Zero. Each mission is entitled to very beautiful intro and conclusion cutscenes, it’s epic and rather well animated, but we are far from the renderings of animated short films that Blizzard offers us more or less regularly. The players find their Hero favorite, it’s pure fan service with intense and moving sequences, and it is obviously to be seen at least once during the first part. Rest assured, the search for teammates begins once the introductory cutscene is over, you won’t have to wait forever.

Once the game has started, well… Do you remember the missions ofArchives of the first Overwatch? It’s the same thing, a little more worked. Concretely, the four players advance in the map to accomplish objectives, in a linear way, it is necessary for example to eliminate all the enemies of the zone, to defend a position or to escort NPCs, etc. Casually, it’s fun, and totally anchored in the lore of the franchise, with new characters to discover and sequences that help to understand the threat of the Sector Zerowhile having fun in a slightly more relaxed way than in pvp competitive (at least with the lower difficulty levels). The player follows this little story until the end of the mission with pleasure, but the conclusion comes much too quickly (allow about 15 minutes per mission), and there, the conclusion is bitter: these are missions Archives luxury, with a nice coating, but in the end, there is nothing transcendent.

The concern comes mainly from replayability, ultra low. In the missions Archivesplayers could complete challenges to unlock skinsand even retry the mission with modifications, as in the mission underworld currently available in Overwatch 2. In Invasion, the challenges are much rarer and players have access to a handful of very specific characters, without modifiers for the moment. As saying that repeating the same mission over and over again, even changing characters, well the fans have already given enough in the Archivesthe pill goes badly here, especially since it is paying. The finding is also without appeal. We did a few games at the launch ofInvasion right after its launch on August 10th, and we forced ourselves to go back at the end of August to write this review… and we have played our three games with one or more bots, so many players are no longer present !

Overwatch 2 Season 6 (49)

Certainly, if you already pay € 9.99 to buy the battle pass every two months, Invasion Bundle remains a good plan, with additional content for a few euros more. But whatever the price, Blizzard will have made fans wait for months and months, to end up only offering content that we already know only too wellwithout any real novelties that could relaunch the hype ofOverwatch 2. It’s frustrating, but fans are unfortunately used to it…

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Most

  • Lore, and beautiful cinematics
  • Three really fun missions the first time…

The lessers

  • …but the replayability is very low
  • It still looks like Archives missions with nice packaging, that’s all

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Writer – Tester

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