The Last of Us Part I: The remake has gone gold, and no crunch this time according to a developer


The Last of Us Part I still has a long way to go before convincing all the fans of the saga. The game faces several criticisms, to which a developer has responded, saying that all possible care has been taken in this remake. Something to reassure some, even if others are waiting to see the changes made to the gameplay. And we could quickly attend, since the game has just passed a crucial stage in its development.

No delay for the remake

Two months before its release, the game has just gone gold. Naughty Dog announces the news on Twitter stating that the remake is all set and will logically be on time for its September release, with no delays to be expected.

It’s relatively early, knowing that the title does not come out for several weeks, but it’s good news for fans.

Is the crunch over at Naughty Dog?

And for once, it looks like the studio hasn’t embraced its crunch culture. Often singled out for making its employees work much more than necessary, the studio has obviously made some changes in its way of proceeding.

A named developer Anthony Vaccarowho has worked at Naughty Dog as Principal Environment Artist for over a decade, said on Twitter that this remake was the first project he finished without crunch :

It’s the first time in 13 years of career, in several studios, that I haven’t needed crunch to finish a game. It feels good, really good. Especially with the same level of quality as TLOU2. There is still work to do but proud of the big changes so far to make the studio healthier. »

We hope this is the case and that this lack of crunch applies to the whole team.

The Last of Us Part I will therefore be released on September 2 on PlayStation 5, and at a later date on PC.


Read also :

The Last of Us Part I: Here’s where to pre-order the remake on PS5





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