Ubisoft makes a drastic decision against some players


Cheating is a problem that studios have a hard time eradicating and which decades later continues to ruin the lives of players. Ubisoft wants to put an end to it.

No matter your age, you must have experienced cheating at your expense in an online game at least once in your life. The oldest will remember with bitterness the disaster that it could be on FPS like Counter-Strike in its heyday, based on wallhack coming to totally ruin the game. Somewhat in the same context, but in a different form, Ubisoft also suffered from cheating and wanted to fight it on The Division 2. Explanations.

Ubisoft fights cheating

Simply put, Ubisoft’s game Tea Division 2 launched its Year 5 content roadmap last month, adding with it a new PvE game mode called Descent. But given how difficult it can be to reach the maximum level in this said mode, a number of players have resorted to exploiting a bug that allows a player to join another who is already in the middle of a run to gain additional XP and SHD levels (equivalent to your gear score). Basically it’s called bug exploitation or an exploit as they say in the industry. Aware that there was a problem somewhere, the studio Massive Entertainment wrote a statement to warn. You can find it in its entirety on the studio’s official Twitter account:

We take these issues very seriously and are committed to maintaining a fair and enjoyable gaming environment for all players. We have thoroughly investigated the situation and identified the individuals who systematically used the exploits

As for the punishment itself, it is multiple, as Ubisoft explains, offenders who have acted once will receive two-week bans. Sanctioned accounts will also be flagged, with further violations increasing the length of future suspensions…. Studio Massive says it will also purge accounts with multiple violations with permanent bans. Finally, players who progressed through the exploit will also have their account canceled to reset all progress.

A just cause but in ways that annoy some

If basically the cause seems fair, namely removing a bug from the game and punishing abuse, the way is strongly criticized by some players. Some of the community accuses the studio of not having tested the game enough to remove the bug while others suggest that it was a mechanic while trolling.

Imagine you forbid people to do something that your game allows you to do because you don’t know how to develop it.

For your part, what do you think of Ubisoft’s way of doing things?



Source link -120