Valheim: Update 0.212.9 of December 20, the details


After deploying the Mistlands update, the developers are unveiling a small update on December 20, with the aim of correcting the problems reported by the community, while bringing some balancing. This is the first post-Mistlands update, and most likely the last of the year, as the devs should take a few days off afterwards.

You can find all the details and Valheim Update 0.212.9 Patch Notes December 20 below.

Valheim Update 0.212.9

Balancing

  • Mistlands armor and shield recipes have been rebalanced and their durability has been increased.
  • Improved ballista (increased rate of fire, added sound effects when firing and losing sight of the target, changed targeting behavior).
  • Ballista ammo recipes are cheaper.
  • The Mistlands Seeker event has been changed.
  • Seeker AI adjustments.
  • Seeker Soldier and Gjall spawn rate changed (previously spawned quite frequently. Now very similar to Mirkwood trolls).
  • The comfort of different mats no longer add up.
  • Tetra bait uses the Fenring trophy instead of the Ulv trophy.
  • Fish in mountain caves respawn correctly, and an additional small lake has been added.
  • The tuna always takes the bait from the ocean since it is also in the ocean.

Fixed issues

  • Fixed stuttering when walking with a hoe or hammer equipped.
  • Fixed animation issues with double knives and block slow motion.
  • Fixed a lighting issue with fog in Dark Forest.
  • Fixed an error when displaying a character in the main menu that has a fish in its inventory.
  • Fixed an issue that could cause the Mistlands boss to escape.
  • The console search command shows the absolute position rather than the offset.
  • Hens that mate no longer look like boars.
  • The correct effects are now displayed when placing a marble bench and table.
  • Music properly fades out in dungeons and locations when continuous music is disabled.
  • Music now only plays once in places where it was looping.
  • Various network changes to address connectivity issues when using cross-play.
  • Sounds, music, animations and textures have been optimized to save around 485 MB of RAM.

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