Xbox One Game News | Series: Editorial Expectations for 2022


The opinion of
India

For 2022, aside from big expectations like Senua’s Saga: Hellblade II, I especially wanted to talk to you about Tunic, an exploration game that will arrive on March 16. I had the chance to interview its creator this year, Andrew Shouldice, and I was totally blown away by his vision. This young Finn is looking to make a game where secrecy is omnipresent, where it is possible to discover something new in the same place ten hours later. To do this, Andrew Shouldice uses a few simple tips: a language that the player cannot understand, leaving the field open to interpretation; an isometric 3D view, useful for hiding secrets; and an emphasis on exploration, which encourages the player to delve into absolutely everything. And the creative has other tricks up its sleeve, like guides directly integrated into the game, reminiscent of the good old game manuals of the time. What to find clues on secrets or even playing techniques that the player does not yet know. No elements that make me say that the game is much more ambitious than it seems, with in addition to the visuals and gameplay successful. I think it’s going to be a good vintage, to watch closely.



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