a major element of Season 4 revealed in advance


We had the opportunity to interview Diablo 4 developers regarding the upcoming Season 4. These revealed a major element to us a little in advance.

Blizzard will indeed hold a stream on May 2 at 8 p.m. here to officially announce a major Season 4 in more ways than one for Diablo 4, the launch of which is scheduled for May 14. During our interview with Joe Piepiera, associate director of the game, and Colin Finer, lead designer of the online part, we were able to remove an important element from this Season, which was then the subject of only rumors: the setting of its history.

Diablo 4 lore will develop in Season 4

Expected on May 14, Diablo 4 Season 4 is of crucial importance for Blizzard. It intends to bring profound changes to the base game, both in its loot and crafting system and in the endgame. We already knew all this since the announcement of the first PTR of the game, in which we also participated. We had the opportunity to speak with the developers to find out what lessons they learned from this testing phase.

We also took the opportunity to ask them what the theme of this Season 4 would be. As a reminder, the previous Seasons of Diablo 4 were focused on a story theme and a specific game mechanic: respectively Evil, Blood and Machines. . For Season 4, Blizzard’s plans have changed slightly, since it is mainly a question of a profound overhaul of the base game. Joe Piepiera called this new Season that of “Resurrected Booty”. However, there will be a story behind it.

Players will have the opportunity to help the Iron Wolves, a well-known faction of Kehjistan in Diablo 2 and 3. They are engaged in a never-ending fight against the Infernal Waves. By helping them, you will increase your reputation with them, with great rewards at stake. “, Joe told us.

A possible Golden Age in preparation for Diablo 4? © Blizzard

An interview full of lessons

As a reminder, Infernal Waves are part of the endgame mechanics of Diablo 4. In Season 4, Blizzard intends to drastically improve this essential component of a hack’n slash. This not only by reworking already existing activities, but also by adding the Pit. Present in the PTR, it functions more or less like the Greater Rifts in Diablo 3.

We also, among other things, spoke with Joe and Colin about Blizzard’s new bias regarding the Diablo 4 endgame. For those who are more curious, the full transcript of our interview with the developers will be published shortly. In any case, know that they sent you a very special message: “ We are very excited about what we have prepared for you about the many deep improvements we’ve implemented into the game for Season 4 “. Otherwise, tune in on May 2 at 8 p.m. on Blizzard’s official Twitch and YouTube channels to find out everything about what’s coming in this Major Season in more ways than one on May 14.



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