Bungie expands studio-wide adoption of remote working


Over the past two years, we’ve redefined the way we work at Bungie. The transition to working from home hasn’t been easy, but the results speak for themselves. Today it’s clear that a digitally driven workplace isn’t the future of work – it’s the present and we’re all in“comments CEO Pete Parsons.

Attention, if the majority of positions to be filled at Bungie are open to teleworking, this does not mean that it is possible to be hired from anywhere. Only residents of certain states (Washington, California, Oregon, Illinois, Florida, North Carolina, and Texas) can currently apply to join the team, whether working on Destiny 2 or a new, unannounced license under the direction of veteran Christopher Barrett. According to some descriptions, it is a 3rd person action game.

Why limit yourself to such a small geographical area? “The taxes ! It takes time to set up a business of this size to operate legally in so many different territories. I hope we will continue to grow in the future“, Explain Joe Blackburn, current director of Destiny 2.

With more than 900 people at the time of the announcement of its acquisition by Sony Interactive Entertainment in January, Bungie obviously does not give up on face-to-face work, but wants to offer maximum flexibility to its troops, in contrast to other companies like Activision Blizzard and Riot Games, which have recently come out in favor of a return to the face-to-face, while lifting the obligation to present a complete vaccination schedule or to wear a mask.





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