Dragon Ball The Breakers: The developers admit their inspirations and evoke tracks


After a few dozen fighting games and a J-RPG that some would prefer to forget, the Dragon Ball license will soon tackle asymmetric multiplayer, an idea that has not fallen from Kami Kyūden a priori.

In the series “It gets better saying it”, here comes the very asymmetrical Dragon Ball The Breakers. When it was officially announced last November, the new video game version of Akira Toriyama’s (constantly expanding) universe did not fail to surprise players. The game put forgotten characters back in the limelight for the first time, but displayed a certain closeness to other titles of the same caliber, without admitting it too much.

Dead by Dragon Ball

A beta and a return later, producer Ryosuke Hara (who already held this position on Dragon Ball Z Kakarot) no longer hides his inspirations. Contrary to a practice well anchored in the customs of Japan, the interested party admits to having been able to seek elsewhere the inspiration in an interview granted to the site fanbyte:

JI’d be lying if I said games like Dead by Daylight or Friday the 13th weren’t an inspiration. On the other hand, the idea was to express the incredible difference in power between beings endowed with superpowers and ordinary humans, in a very “Dragon Ball” spirit. I play asymmetric multiplayer titles like Dead by Daylight, and have a lot of fun on Dragon Ball The Breakers.

“I want the sandwich!”

The parallel having been established, Hara is then asked about the possible maintenance of the game over time, like the models mentioned above. If he kicks in touch regarding the possible presence of content from the GT or Super series, he is still part of a wish:

I really like the character of Lunch! I’m not saying she’ll be featured in Dragon Ball The Breakers, but I’d like to add more. I would like to see Gohan’s high school friends, for example.

Will Shenron have the leniency to grant the wishes of the producer? While waiting for the release of Dragon Ball The Breakers in 2022, remember that the developers are now keen to take into account the feedback from the players, who demanded, among other things, a better balance of this future asymmetric adaptation.



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