Fera: The Sundered Tribes mixes monster hunting and construction


It’s been a long time since Capcom has been alone in the monster hunting field, as Wild Hearts showed again earlier this year, but the genre is not yet overcrowded. Will: The Sundered Tribes quickly stands out from the competition with a gameplay that promises to be very airy, as evidenced by the way the character flies away with his magic grappling hook (tetherhook) to compensate for the gigantic difference in size, this tool allowing you to gain momentum on the monster itself as well as on certain structures in the decor.

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Monster hunting, therefore, but also construction. Rather than returning to refuel at the camp between two quests, here it will be up to the players to build an increasingly imposing base like in the first survival game. And it’s not just a matter of comfort: in the game’s history, the remnants of civilization were scattered after an apocalypse and it’s now up to the players to bring the people together and provide them with a growing home.

Finally, the trailer insists on the aerial dimension of the gameplay with the presence of wings allowing you to hover and perform aerial maneuvers, just to stand up to the huge creatures by looking them in the eye, instead of being. reduced to unleashing his biggest attacks on their toes. The output of Will: The Sundered Tribes is expected in 2024 on PC.



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