LoL: An unexpected interaction on Sivir, but which is voluntary!


The player reported a supposed bug on the game’s subreddit, explaining that Sivir’s weapon can bounce off dead minions at a Ricochet (Z). The developers reacted quickly, with Riot GalaxySmash saying they had ” spoken with the designer and that the spell works well as intended “.

https://www.youtube.com/watch?v=tePdjLn4dsE

Why did you think of a bug?

Generally in League of Legends, when a minion dies, it is impossible to interact with it again. See here that the Boomerang of the Martial Virgin can bounce even if its initial target died before he hit it is counter intuitive. This favors Sivir not only for poke opposing champions close to a wave of minions, but also for clear these last. There really isn’t any more possible counterplay if your character does not have a mobility spell allowing him to quickly create distance. It’s not necessarily complicated to play around that, but this possibility of Sivir can limit certain positioning options (the dilemma in the middle of the minions to take the ricochet, or next to risk being hit by a Morgana cage / a Blitz grab etc), without the person playing Sivir doing it proactively.

Admittedly, this skill is not not the only one to work like thisthe Brand’s R works in a similar way. Only we are talking here about a ultimate available approximately every minuteand that it is not not possible to launch before a certain time has elapsed in the game, facing a spell that can be cast every 10 seconds, available from level 1. So it’s free pressure for Sivir, and a potential beer for these opponents.

Does she need this?

This is where the shoe pinches. Today we have doesn’t feel like it’s necessary, quite the contrary. Sivir does part of dominant ADCsboth in soloQ that on the competitive scene. However, if the way the W works changes, it is difficult to predict. what would be the real impacts on his current state, and whether that wouldn’t prevent nerfing elsewhere in the future, on potentially more problematic spells like his shield (E). Not to mention the fact that Sivir is designed to be a carry capable of depush easily, and clear waves of enemies at the speed of light. take away one part of this mechanic (say a wave is a bit stacked and the boomerangs first bounce off a random caster before hitting other melee minions) could make him lose its effectiveness in this areaeven his identity.

esport-lol

Choosing a nickname is not always easy for a professional League of Legends player. Inspiration may be lacking and there is no official technique. The LPL has decided to interview its stars to find out more, and you may be disappointed at times…





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