NVIDIA, Intel and AMD operational on Vulkan 1.3 for Windows and Linux upon release


Nerces

Hardware and Gaming Specialist

January 26, 2022 at 2:45 p.m.

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Vulkan 1.3 © Khronos Group

© Khronos Group

The release of version 1.3 of Vulkan seems to have everyone in agreement… except perhaps Microsoft?

Often presented as an alternative to Microsoft’s DirectX, Vulkan is evolving. The Khronos Group consortium has just announced version 1.3. In a sign of the times, AMD, Intel, and NVIDIA rushed to announce support for the new library in their drivers.

23 new expansions for Vulkan

This version 1.3 of Vulkan is originally planned to integrate into the API, 23 extensions which we are not going to list here, but which the most curious can find on the dedicated page of the official Khronos.org site.

The Khronos Group also insists on reducing the fragmentation of its ecosystem: “ The new features implemented are not optional and must therefore be exploitable for a device to be considered Vulkan 1.3 compatible. “.

Among these new functionalities, we can note what the consortium calls the ” dynamic rendering “, a ” improved API synchronization ” as well as ” profile creation to adapt more effectively to the various devices concerned.

Wide support from across the industry

Sign of the times therefore, the announcement of Vulkan 1.3 was accompanied by many reactions from the entire industry. NVIDIA has immediately indicated that new developer drivers have been developed. They are immediately available, although still in beta.

The whole industry therefore, and alongside NVIDIA, it was obviously AMD that reacted quickly. There too, for the moment, these are new drivers for developers in beta version and affecting both Vega and RDNA architecture graphics cards.

Leaders in the segment of graphics cards and chips, AMD and NVIDIA could not really miss Vulkan 1.3, but it is even more interesting to see that ARM also reacted positively to this announcement, Geraint North, director at AMD, indicates that the company is committed to providing developers with the tools and technologies to […] Vulkan 1.3 support […] on our Mali GPUs “.

Intel, Holochip Corporation, LunarG are also in the loop as well as Google Stadia. Hai Nguyen, senior staff technical solutions engineerexplain that ” Vulkan 1.3 and the 2022 roadmap bring improvements appreciated by developers such as dynamic rendering which […] offers a streamlined approach to rendering. We can’t wait to make these improvements available on Stadia “.

So many actors speaking with one voice with so much enthusiasm, it warms the heart!

On the same subject :
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Source: WCCFTech



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