Rainbow Six Extraction: List of all Agents, skills and weapons


Like many cooperative games, and as is the case in Rainbow Six: Siege, Extraction players will have the choice between several characters to complete their missions. In total, 18 Agents, all from Siege and the franchise in general, will be playable, with diverse and varied skills. The goal is obviously to create the best team, the most complementary possible, in order to be the most efficient.

The choice of Agent will therefore be essential, especially if you are not familiar with this universe. We therefore offer you a little feedback on the different Agents of Rainbow Six Extraction, taking stock of their skills and weapons, so you don’t get lost and have additional guidance before you get started.

Rainbow Six Extraction Operators List, Skills, and Weapons

Alibi

Can deploy decoy from drones to distract enemies in the area. Enemies that attack the decoy are scanned.

Weapons → Mx4 Storm SMG, submachine gun available from the start of the game. Other weapons will be unlocked over time

Capitao

Capitão

Fires silent tiles that explode on impact. Can alternate between smoke and poison tiles.

Weapons → PARA-308, assault rifle available from the start of the game. Other weapons will be unlocked over time

Doc_

Doc

Uses his healing pistol to heal himself or revive himself or his teammates when in critical condition.

Weapons → SG-CQB, shotgun available from the start of the game. Other weapons will be unlocked over time

Ela

Ela

Launches adhesive proximity mines that incapacitate enemies affected by the blast. Mines recharge over time.

Weapons → Scorpion EVO 3, submachine gun available from the start of the game. Other weapons will be unlocked over time

finka_

Finka

Temporarily boosts the reactivity and survivability of the team. Revives any teammate in critical condition, and teammates always go into critical condition while the ability is active.

Weapons → SPEAR .308, assault rifle available from the start of the game. Other weapons will be unlocked over time

Fuze_

FUZE

Deploys remotely activated explosive charges to walls and barricades, which unleash frag grenades on the other side of the bulkhead upon activation.

Weapons → 6P41, submachine gun available from the start of the game. Other weapons will be unlocked over time

Gridlock

Gridlock

Throws and deploys traps on the ground. Enemies affected by a trap take damage and have their movement speed reduced for a few moments.

Weapons → F90, assault rifle available from the start of the game. Other weapons will be unlocked over time

Hibana

Hibana

Fires remotely activatable explosives that can adhere to all types of surfaces and deal anti-armor damage.

Weapons → TYPE-89, assault rifle available from the start of the game. Other weapons will be unlocked over time

IQ_

IQ

Detects REACT equipment through obstacles.

Weapons → AUG A2, assault rifle available from the start of the game. Other weapons will be unlocked over time

Jager_

JÄGER

Deploys an automatic turret that attacks enemies and intercepts projectiles in the area.

Weapons → M870, shotgun available from the start of the game. Other weapons will be unlocked over time

Lion

Lion

Detects all moving enemies within an area for a short time. Must be recharged after each use.

Weapons → V308, assault rifle available from the start of the game. Other weapons will be unlocked over time

Nomad

Nomad

Fire proximity mines that knock back enemies caught in the blast. Also cleans the area of ​​hidden dangers.

Weapons → AK-74M, assault rifle available from the start of the game. Other weapons will be unlocked over time

pulse_

Pulse

Detect VIPs, missing agents and enemy nests through obstacles.

Weapons → M1014, shotgun available from the start of the game. Other weapons will be unlocked over time

Rook_thumbnail

Rook

Removes a bag of skid plates providing damage resistance. When wearing a plate, an agent will always go into critical condition instead of going out of action.

Weapons → P90, submachine gun available from the start of the game. Other weapons will be unlocked over time

Sledge

Sledge

Get equipped with a formidable tactical mass capable of incapacitating parasites as well as destroying partitions in order to create new exits.

Weapons → M590A1, shotgun available from the start of the game. Other weapons will be unlocked over time

Smoke

Smoke

Launches remotely activatable gas grenades that deal damage to enemies inhaling the gas.

Weapons → L85A2, assault rifle available from the start of the game. Other weapons will be unlocked over time

Tachanka_

Tachanka

Deploys a mounted submachine gun usable by all operatives.

Weapons → SASG-12, semi-automatic shotgun available from the start of the game. Other weapons will be unlocked over time

Vigil

Vigil

Disrupts enemies so that it becomes undetectable for a short time. Must be recharged after each use.

Weapons → Mx4 Storm SMG, submachine gun available from the start of the game. Other weapons will be unlocked over time

One competition is organized with our partner Instant Gaming, which allows you to leave with the video game of your choice, from FIFA credits or some V-bucks.

To participate, you just have to click on the following link → Choose my video game !



Source link -116