Star Citizen is a difficult project. Although it has collected, since its debut, a very nice sum of money, its development is slipping and the final version, and playable properly, is still far from showing the end of its nose. The situation is the same for Squadron 42, the solo and standalone part of the space experience. A first beta had been announced for 2020 and was postponed many times before being canceled.
Recently, in an interview with Wccftech, Carl Jones, COO of Cloud Imperium Games, gave some details on this narrative science fiction project that is expected by a whole community. So we learn that studio president Chris Roberts is still overseeing the project, spending more time with the team than before, adding that with ” a bit of luck, that means we can finish Squadron 42 faster “.
This development, however, is not about to end, since Cloud Imperium Games still leaves itself ” one or even two years before completing its task on Squadron 42. Moreover, it has been repeated that we will not see anything, or very little, before the release of the title. The developers want to give themselves time, and Carl Jones concluded his statement with ” We want the game to be over, but it will be when it’s ready “.
On the side of Star Citizen, the studio claims that everything was on the right track. Moreover, crowdfunding recently crossed the $420 million threshold, showing that part of the community still supports the project, which has been in development since 2012 and playable, in part, since 2013.
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