Star Citizen touts its StarEngine in 24 minutes


From deep cosmic caverns to the drops of sweat of lonely explorers, Star Citizen simulates everything, from floor to ceiling, up and down and especially vice versa. The video especially focuses on the impeccable transitions between the different phases of play, in particular between spaceflights and landings. Big middle finger to Starfield, I guess. The StarEngine also manages small atmospheric details, such as light refractions in the sky or ripples on the surface of waterways when an aircraft flies over them.

Towards a finished version and beyond?

Beyond these technical prowess, the acceleration of communication around Cloud Imperium Games products in recent months smells pretty good. In October, the Squadron 42 solo version finally passed the alpha milestone after seven years of cumulative delays. This spiritual heir to Wing Commander will take players into a scripted military campaign with the help of renowned actors and actresses such as Gillian Anderson, Mark Hamill and Gary Oldman. Squadron 42 now attacks the polish phase with no release date announced.

No definitive release date for Star Citizen no more, think about it, which is always in early access on PC. Patch 3.21.1, released on November 16, notably adds tractor beams for ships, allowing you to improvise as Troubleshooting Joe and to tow jug shuttles through solar systems. Or to kidnap a disabled aircraft. It’s up to you.



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