Start a game on Steam Deck and continue it on PC? Phew, Valve thought about it


Valve has improved its Steam Cloud technology to make it easy for Steam Deck portable console owners to find their saves. Like within the Xbox ecosystem.

While the first deliveries are imminent, Valve’s Steam Deck has not yet revealed all its secrets. In a press release published on January 24, the company formalizes a feature that is a real argument for the user experience. Called dynamic synchronization with the cloud, it is designed so that the player or the player easily finds his backups when moving from his PC to the portable console.

This feature allows switching between the Steam Deck and PC versions of a game without interruption, and without having to quit the game on Steam Deck “, immediately announces Valve. The American firm has improved its Steam Cloud technology to further automate the transfer of data linked to the same account. A real killer feature, designed to prevent owners of a Steam Deck from stupidly losing their progress when they return to their computer.

The imposing portable console from Valve // ​​Source: Valve

Thanks to the cloud, the Steam Deck will have automatic saves

Valve thinks that many users won’t bother closing the game when they quit playing on the Steam Deck. Thanks to the cloud, this will not be a problem. ” Thanks to dynamic cloud synchronization, progress is saved when switching to another device, whether it’s a computer or another copy of Steam Deck “, can we read. This will obviously be an automatic process (under cover of an internet connection), in order to make the ergonomics as smooth as possible. We already find this benefit in the Xbox ecosystem: you can start a game on your console and find it later on your mobile device – without having to do anything.

For the Steam Deck, this is a real added value. This notion of the Steam ecosystem is essential to make life easier for players – which is not always obvious according to manufacturers. For example, at Sony, resuming a game started on PS4 from your PS5 requires several tedious steps.

It’s just a shame that Valve doesn’t go all the way with the concept. Thus, dynamic synchronization with the cloud remains at the discretion of developers, who must integrate it themselves. If they don’t, the process will be much less smooth for the user. ” If someone puts their Steam Deck to sleep while their game is still running and they try to resume their game on another device, Steam will ask them to return to close the process on their Deck or continue the game without their latest progress “Warns Valve. In short, the studios have every interest in playing the game.





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