TFT patch 12.5: small mid-game balancing


TFT, Hotfix, Patch, 12.5, Teamfight Tactifcs, League of Legends, update, patch note

Ahead of the next big patch due on March 30, Riot is rolling out a mid-game patch 12.5 hotfix that brings in a handful of balances here and there.

Nothing transcendent therefore for this hotfix TFT 12.5B now deployed and which simply smoothes the stats of a handful of enhancements and certain types, after the last week patch. Champions go through the balancing box, which translates to a majority of nerve, even if some heroes like Rek’Sai or Kai’Sai have the right to a very small up.

We will therefore have to wait for the next big piece end of March to have real change. For now, here is the patch note.

OPTIMIZATIONS AND TYPES


  • All Different – Attack Speed: 50/60/70% ⇒ 60/70/80%
  • Hexnova (Hextech) – Mana inflation range: 1 ⇒ 2 hexes
  • Irresistible Charm – Damage reduction: 20% ⇒ 15%
  • One for All Attack Damage and Ability Power per stack: 20 ⇒ 15
  • Ricochet (Repeater) Bounce Damage Reduction: 50% ⇒ 60%
  • Sniper’s Nest (Sniper) – Damage amplification per stack: 10% ⇒ 8% (total: 40% ⇒ 32%)
  • All Tiny (Yordle) Dodge Chance: 35% ⇒ 25%
  • Never two without three can now only appear in round 1-4.
  • True Justice (Vigilance) – HP threshold to activate True Damage: 50% ⇒80%
  • Mechanical – Base attack speed: 10/40/80% ⇒ 10/35/80%
  • Seducer HP: 200/450/800 ⇒200/400/700
  • Seducer Power: 20/45/80 ⇒ 20/40/70
  • Innovator Clockwork Bear Armor and Magic Resist: 70 ⇒ 55
  • Innovator Clockwork Dragon Armor and Magic Resist: 100 ⇒ 90
  • Attacker Attack Damage: 30/65/110 ⇒ 30/70/120
  • Underworld Armor and Magic Resist: 55 ⇒ 50
  • Underworld 7 unit bonus: 60% ⇒ 50%



champions



  • Brand VIP Second Burning Fireball Damage Reduction: 30% ⇒ 45%
  • Twitch Piercing Bolt attack damage percentage: 125/130/140% ⇒ 125%
  • Ashe Attack Damage: 70 ⇒ 60
  • Corki Bombardment Damage: 220/275/350 ⇒ 200/260/333
  • Rek’Sai Ferocious Bite base heal: 150/200/350 ⇒ 200/225/400
  • Rek’Sai Ferocious Bite bonus healing: 250/350/500 ⇒ 275/350/600
  • Syndra Force of Will Damage: 225/325/500 ⇒ 225/300/425
  • Talon Lethal Bleed Damage: 450/650/950 ⇒ 450/600/850
  • Zyra Grasping Thorns Damage: 325/450/675 ⇒ 275/375/575
  • Gnar – GNAR attack damage percentage! : 185% ⇒ 175%
  • Lucian Relentless Pursuit Damage: 185/295/315 ⇒ 175/275/300
  • Morgana Max Mana (nerf): 60/120 ⇒ 70/130
  • Senna Attack Speed: 0.75 ⇒ 0.7
  • Vex – Max Mana (nerf): 40/80 ⇒ 50/90
  • Ahri – Damage per additional orb on the same target: 80% ⇒ 60%
  • Draven Attack Damage: 80 ⇒ 75
  • Irelia Attack Damage: 85 ⇒ 80
  • Sivir Ricochet Bounce Attack Damage Percent: 33% ⇒ 40%
  • Galio HP: 1200 ⇒ 1300
  • Kai’Sa Icathia Monsoon Projectile Damage: 70/90/180 ⇒ 75/100/180



MISCELLANEOUS FIXES


  • Enough is Enough: Cutthroat (Assassin type buff) now increases the target’s mana by 50% as intended, rather than 65%.
  • Fixed an issue that prevented Razor’s Edge, Battlemage, Featherweight, and Trinity Strength from spawning in rounds 3-3 and 4-6.
  • Math the Way I Like It: Planned Defeat no longer grants 2 gold for each win.



Source link -119