PS VR2 is starting to come true, we got our hands on it and our heads in it


In order to prevent any disappointment among the curious, let’s happily push the open doors: during this first contact with the new hardware from the PlayStation house, there was no question of date or price. Only a few weeks after the remarkable increase in the price of the PS5, Sony has chosen sobriety. Perhaps, some will say, just to avoid criticism, but even more likely to shed light on the future of virtual reality made in Japan.

If you are one of those insatiable technophiles who count the pixels one by one, we can only recommend this article published by Les Numériques by the same Furolith and which goes into depth on the helmet in question. On the other hand, if you are above all here for the games, let’s go to the essentials: the PS VR2 inherits the qualities of its predecessor in terms of general ergonomics and comfort, while adapting to the standards of 2022. it remains connected to the console by a cable which can however be forgotten, it no longer bothers with an external camera and makes it much easier to adapt the helmet to everyone’s view, thanks to a knob and configuration software simple and efficient. It also incorporates haptic feedback in the controllers but also in the headset, and offers 4K HDR lenses with an individual resolution of 2000×2040 for a much finer display than in the past. After a day of getting started, only one thing stands out: if the Sony product is not free from minor criticisms, it immediately rises among the elite of helmets on the market.

Our impressions of PS VR 2 games

Throughout this day, we were also able to try four games to be released soon on the PS VR2. Here are our video impressions of these titles.



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