Nintendo Admits the Many Bugs in the Latest Pokemon and ‘Apologizes for the Inconvenience’


Released on November 18, 2022, the latest installment of the legendary Pokémon license sold 10 million copies in just three days, a record. But if Scarlet and Violet goes down in history, it’s also for its countless bugs. The game, at the center of discussions on social networks, pushed the gamers to share their misadventures. Whether it’s animation issues, invisible objects, frame-per-second issues, or the ability to run twice as fast using both Joy-con joysticks, Pokemon Scarlet and Purple no shortage of (bad) surprises.

Nintendo therefore published its first patch note on December 1, stating that it was fixing bugs, without specifying which ones. Nintendo also sent a word to gamers: “We are aware that they may experience issues that affect game performance. Our goal is always to give players a positive experience with our games, and we apologize for this inconvenience.”

A rather exceptional message from the Japanese firm, which half-heartedly admits having released a title with its additional technical problems. Scarlet and Violet will then be entitled to the same treatment as his predecessor Sword and Shield and its procession of updates, in order to become playable a few weeks after its official release. “We take player feedback seriously and are working to improve our games”, also says Nintendo. Comments certainly taken more seriously than the respect of players who have once again purchased an unfinished Pokémon opus.

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